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Me, Myself and I

My name is Tommie van Zegveld, 23 years old, born in Belgium and of Dutch nationality. I graduated from Digitial Arts and Entertainment in Spring of 2019 as a game developer. I’m fluent in English, Dutch and partially in French.

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I've had a passion for video games since I was a little boy. This passion was purely for playing the most bad-ass and stunning games out there but that passion has since partially turned into creating them.

I consider myself to be a gameplay programmer, but I'm up for any challenges thrown my way and am confident in my ability to fit myself right in. My education is primarily focused on programming but we never shied away from some 3D asset creation.

Current Skillset

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Programming Languages

  • C++

  • C#

  • Python

  • Concept of Assembly

  • Unreal Blueprints

  • HLSL Shader Model 5

Engines​

  • Unreal Engine 4

  • Unity 5

SDKs - APIs

  • PhysX

  • DirectX 11

  • Fmod

  • Box2D 2.0

Design and Modeling Software​

  • Autodesk 3DS Max

  • Adobe Photoshop

  • Adobe Illustrator

  • Substance Designer

  • Sketchfab

Other​

  • Github

  • Perforce

  • Sourcetree

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