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Sub-d Melee Weapon

More Info

This project was my introduction to Sub d modelling. Creating a modern knife and a passing pouch. Using standard PBR techniques I tried creating my textures as realisitically possible. Project entirely made by me. 

Skills Aqcuired

  • Autodesk 3DS Max for modeling

  • Substance designer for realistic PBR textures

  • Unreal for framing and rendering

  • Photoshop

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