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Sub-d Melee Weapon
More Info
This project was my introduction to Sub d modelling. Creating a modern knife and a passing pouch. Using standard PBR techniques I tried creating my textures as realisitically possible. Project entirely made by me.
Skills Aqcuired
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Autodesk 3DS Max for modeling
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Substance designer for realistic PBR textures
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Unreal for framing and rendering
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Photoshop
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